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Yuanjing Star River Base 120MW completed in one year, with a cost of about one-fifth of similar projects in the United States

After a field visit to the Yuanjing Star River base in Ulanqab, Inner Mongolia, the American semiconductor research organization SemiAnalysis stated that the construction cost of this Chinese AI data center park may be only one-fifth of similar projects in the United States. The first phase of the Star River base, with a capacity of 120MW, was completed and delivered in less than a year. On August 6 of this year, the infrastructure for the first phase was completed, and the wind power and energy storage company Yuanjing Technology announced that the base officially commenced production. After nearly three months of electromechanical debugging and deployment of computing power equipment, the first phase of the approximately 200MW project was fully delivered to customers by the end of October.The entire park is planned to reach an IT power supply capacity of 800MW by the end of 2027, comparable to the approximately 820MW planned for OpenAI's Stargate Abilene core park, which is expected to reach this scale by the end of 2026. Stargate is a data center construction plan covering multiple states, with an initial goal of implementing 10GW of AI infrastructure capacity in the United States by 2029. In April of this year, OpenAI announced that it had secured over 10GW of planned capacity ahead of schedule, but these data centers have not all been completed and put into operation.Yuanjing Technology integrates power generation, energy storage, power supply, and data center construction, having built two wind farms with a total installed capacity of 420MW and supporting battery storage, aiming for over 60% of the electricity used by the first two phases of the data center to come from its own wind power. In contrast, the American Stargate Abilene park mainly relies on the grid and on-site gas-fired power generation facilities for electricity. Yuanjing has already operated an 800V high-voltage direct current system in a 5MW machine room, directly converting 10kV alternating current into the direct current required for server cabinets. The park also employs a cooling design that does not require central chilled water units, allowing liquid-cooled and air-cooled servers to share a single water circulation system.

Data: In 2026, the number of cryptocurrency dead projects increased to 368, with 37 projects raising over 10 million USD

According to the compilation of the "2026 Crypto Dead Projects List", the number of dead projects this year has reached 368, an increase of 244 from the number disclosed on August 14. Among them, 85 projects actively announced their cessation of operations, accounting for 23.1%; the remaining 283 were identified by RootData based on operational status monitoring and review, accounting for 76.9%.The list includes on-chain projects such as Blast, Abstract, Balancer, Goldfinch, Zapper, Proof of Play, Linera, as well as trading platforms like CoinEx and BitMEX. Among these, 37 projects raised over $10 million, and 94 projects raised over $1 million. In terms of sector labels, DeFi projects are the most numerous, with a total of 110, accounting for 29.9%; infrastructure projects number 64, accounting for 17.4%, with 13 projects each in Layer1 and Layer2. The AI label involves 27 projects. The list covers multiple fields including trading and lending, underlying networks, gaming, and AI.It is reported that RootData regularly monitors the operational status of over 21,000 projects in its database. In addition to determining based on announcements and news, they also conduct further manual reviews of projects that have not updated their official websites and social media for over six months. For more details, see the article "Statistical Logic and Thoughts on RootData's Dead Projects List".

Tencent launched the Motus AI platform with over 90 game projects integrated

According to an exclusive report from "Du Jia," Tencent Games' Public Technology Line has launched the Motus AI independent platform, focusing on the full chain of 3D character animation. It has integrated over 90 internal and external projects of Tencent and has been applied in multiple games such as "Peacekeeper Elite," "PUBG MOBILE," "Delta Force," "Honor of Kings," "Rock Kingdom," "League of Legends," and "Teamfight Tactics."Motus AI has built a large model matrix that spans the entire production chain of character animation, covering aspects such as skeleton generation, skinning generation, text/video-based motion generation, keyframe interpolation, motion refinement, and real-time intelligent driving. It supports seamless integration into existing production workflows in the form of plugins. The platform includes task management, custom skill packaging, industry terminology understanding, and node-based asset pipelines, positioning itself as an animation production assistant rather than merely a text-to-motion tool. It aims to delegate repetitive tasks such as basic skeleton building, motion pre-generation, and collision checking to AI, allowing animators to focus on refining the quality of performance.Previously, the Motus AI team made its debut at the Gamescom in Cologne, Germany, in August 2026, showcasing the technical practices of end-to-end intelligent pipelines in the field of digital character creation.
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