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Zhang Yiming: ByteDance will not be able to compete with OpenAI until 2029

ByteDance founder Zhang Yiming recently provided a timeline at the all-hands meeting of the Seed team, stating that ByteDance is not expected to compete with OpenAI and Anthropic in the cutting-edge AI field until 2029 to 2030 at the earliest. Zhang Yiming pointed out that the pre-training dataset used by the Seed large language model is several orders of magnitude smaller than that of top competitors. Doubao is the largest AI chat application in terms of user scale in the country, and the video generation model Seedance has also entered the ranks of the world's top models.When Seed 2.1 was released in June this year, the team admitted that the model still has significant shortcomings in high-difficulty open tasks and cutting-edge scientific research problems. In May this year, the company discussed raising its annual capital expenditure to a maximum of $70 billion, mainly for building AI data centers and other infrastructure. In August, it was reported that Seed is pre-training a large model with up to 100 trillion parameters, surpassing all publicly available large models in the country.Seed currently has about 1,000 R&D personnel, led by Wu Yonghui, who was recruited by Zhang Yiming from Google DeepMind last year. ByteDance has also launched a virtual stock "Doubao Stock" linked to the Doubao business. ByteDance plans to launch a personal AI assistant similar to Meta Muse in the coming weeks, allowing users to interact with AI through voice and virtual avatars and have it complete tasks on their behalf. The personal assistant project, internally codenamed Spell, began internal testing in April but was not officially launched due to the release of the Doubao phone and other reasons. It is now planned to be further integrated with Doubao.

first_img ByteDance released Seedream 5.5, supporting hundred-wheel editing

ByteDance Seed released the new generation image creation model Seedream 5.5 on November 9. This model focuses on upgrading three capabilities: achieving pixel-level preservation in non-editing areas during multi-round editing, eliminating color shifts, and reducing detail loss and image quality degradation during continuous modifications, supporting up to 100 rounds of continuous creation around the same work; natively outputting transparent or semi-transparent images with an Alpha channel, handling contour edges and transparent areas; while also improving lighting, material, and skin texture performance, reducing excessive glossiness and overexposure, and enhancing text rendering accuracy for complex glyphs and dense small text.Evaluation shows that Seedream 5.5 has improved generation effect scores and usability in six scenarios: e-commerce, marketing, film and television, gaming, office, and fashion design compared to Seedream 5.0 Pro, with the usability in film and office scenarios exceeding twice that of the previous version. The specialized evaluation for text structure and realism uses GSB scoring, covering text-to-image and image-to-image, with positive preferences in all four comparisons compared to the previous generation, and the realism image-to-image GSB is +55.62%. Compared to GPT Image 2.5 Sunburst and Nano Banana 2.1, Seedream 5.5 performs better in text structure and text-to-image realism. In evaluations covering both Chinese and English as well as dense small text, the severe text distortion rate has dropped to 0.4%, and the slight text distortion rate has dropped to 1.7%. Currently, this model is being gradually launched on Jidream, Doubao, Doubao Work, and Volcano Ark, with a Pro version to be released later.

first_img ByteDance's enterprise version will be phased out, with service ending by the end of 2027 at the latest

On November 5, according to reports from BianNiuShi, Coze, the intelligent agent development platform under ByteDance, announced a phased discontinuation of its current enterprise version. Starting from November 30, the standard and flagship versions for enterprises will stop accepting new customer purchases; the old package on Volcano Engine will be discontinued on December 31 of this year, and the new enterprise package is planned to be fully discontinued by December 31, 2027.Existing enterprise customers can still renew and purchase additional seats, but the service period cannot exceed the discontinuation date of the corresponding product. According to the current announced arrangements, the adjustment targets are the enterprise packages, not the immediate shutdown of Coze as a whole. On August 24 of this year, ByteDance integrated the TRAE and Coze teams into the Doubao system, and the next day launched the Agent product brand "Doubao Work" aimed at productivity scenarios.According to the "2025 China Intelligent Agent Development Platform Market Share Report" released by IDC in June this year, by 2025, Volcano Engine (Coze) will hold the first position in China's public cloud intelligent agent development platform market with a revenue share of 19.3%, while Baidu Intelligent Cloud and Tencent Cloud rank second and third with 13.9% and 12.6%, respectively. Tencent's intelligent agent platform Yuanqi has already updated its service discontinuation announcement on October 8, stating that it will fully cease operations starting November 9, 2026.

first_img ByteDance's video generation model Seedance has an overseas revenue share of 50%

Exclusive insights from "Intelligent Emergence" reveal that the overseas revenue share of Seedance, a video generation model under ByteDance, has reached 50%. Sources close to Volcano Engine disclosed that in the past six months, Seedance's revenue in overseas markets has grown nearly fivefold, making overseas an important market for this model.In February this year, Seedance 2.0 received a cease-and-desist letter from the Motion Picture Association of America due to generated content involving Hollywood copyrighted characters. Both parties signed a global memorandum of understanding on August 17. Following the release of Seedance 2.5, the Motion Picture Association of America highlighted ByteDance's progress in intellectual property protection. In August, Disney and TikTok reached a global short video content collaboration, allowing creators to compliantly use characters and clips from hundreds of film libraries, including Marvel, Pixar, "Star Wars," and FX, for secondary creation. The works will be distributed to TikTok and Disney+ vertical channel Verts, piloting first in the United States before expanding globally.Domestically, internet companies remain the main clients of Seedance. Insiders indicate that based on token consumption and revenue contribution, Tencent ranks among the top three clients in China, while Bilibili enters the top ten. The number of clients from the physical industry has exceeded one-quarter, covering sectors such as manufacturing, new retail, business services, education, healthcare, telecommunications, automotive, and energy. Tan Dai, president of Volcano Engine, stated at the FORCE conference in June this year that he hopes Seedance will enter production environments across various industries, especially in high-end productivity manufacturing. Volcano Engine established a frontier deployment engineer team this year to delve into industries such as automotive, healthcare, and education.

first_img ByteDance's commercialization head of GenAI, Wen Shilei, has been reported to leave and may join Octopus Power

Beating AI news reports that Wen Shilei, the head of ByteDance's commercialization GenAI R&D, has recently left the company, with his next stop likely being the embodied intelligence company Octopus Power, where he will serve as a partner. Wen Shilei joined Baidu in 2011, previously serving as the head of visual technology and chief architect of the smart city division, and has won Baidu's highest award twice. After moving to ByteDance in 2021, he initially focused on digital humans, XR, and other technologies, and later took charge of engineering R&D for generative AI in commercial scenarios such as advertising.This business line has recently lost several core leaders. Former head of the commercialization GenAI department, Peng Bingyue, left in July this year and subsequently joined Google; the former head of the China region, Yuan Zehuan, also left in July to pursue a startup in world modeling. With Wen Shilei's departure, the remaining team members have been reassigned to other departments.Octopus Power was founded in January 2026 by former Horizon and Jianzhihui Robotics executive Du Dalong, primarily developing world models for robots, dexterous hands, and data collection systems, having raised nearly 1 billion yuan in total financing by June this year. On October 15, Octopus Power confirmed that co-founder Liang Zhujin will leave; Liang Zhujin previously oversaw post-training and data operations, and it is currently unclear whether Wen Shilei will take over related responsibilities.

first_img Byte's subsidiary Hongguo Short Drama launched Xiaoguo AI, used for searching and recommending episodes

According to "Reading Plus," the short drama application Hongguo Short Drama App, owned by ByteDance, has launched "Xiaoguo AI." This feature has undergone a period of gray testing and is now officially online, relying on the Doubao large model. It is labeled as Hongguo AI BOT within the app and is positioned as an AI assistant for finding short dramas, providing series search and recommendations. The report states that this is the first time Hongguo has integrated conversational AI into the user-end drama search scenario, beyond AI short drama production.According to practical tests by "Reading Plus," the main entry point is located in the app's search bar. Clicking it leads to the conversation page, and users can also ask questions in the comment section by @XiaoguoAI. The page features quick questions, such as "What short dramas are everyone watching?" and "What are the differences between male-oriented and female-oriented short dramas?" When users input keywords, it returns a list of suggestions, a trending short drama list, and series popularity. The AI responses can pop up short drama cards with play buttons, which redirect to the viewing page when clicked.This tool relies on generative models and search plugins to return information such as titles, plot summaries, poster stills, reputation ratings, and playback channels based on keywords and viewing preferences. From user feedback, it can also record update requests and push notifications when new seasons of followed series are available for reservation.

first_img Volcano Engine launched the Seedance AI drama incentive program, with a maximum of 200,000 yuan per project

Phoenix Technology reported that on October 19, ByteDance's cloud and AI service platform Volcano Engine launched the Seedance Premium AI Drama Incentive Program, providing financial incentives for premium AI short dramas produced using Seedance and launched on the Hongguo Short Drama App. This program excludes live-action dramas and is only open to AI comics, AI simulated dramas, and other AI-generated forms. The video content of the submitted works must be entirely produced using Seedance, with the usage of Seedance 2.5 accounting for more than 50%, and the generation format through API or tool platforms is not limited.Works must rank within the top 50 AI dramas of the month based on Hongguo's popularity index and pass the review. The applicant can be a company or an individual and must ensure that the information is true and complete. The incentives are divided into three tiers based on monthly rankings: for TOP 1 to TOP 10, 200,000 yuan per work; for TOP 11 to TOP 20, 100,000 yuan per work; for TOP 21 to TOP 50, 50,000 yuan per work. The distribution method is 50% cash plus 50% equivalent vouchers. The vouchers can be chosen by the applicant at the time of registration from three options, including an equivalent Volcano Ark API Token, equivalent "Drama Creation" usage rights, or equivalent "Comic Creation Tool" usage rights. Selected works must cooperate to complete the verification of the work and generation records, and if necessary, submit original generation materials. Those who do not pass the verification or have false declarations will be disqualified from receiving incentives. The deadline for the first phase of the activity is January 31, 2027.

Big tech companies face a salary inversion for AI talent, with top fresh graduates earning up to 5 million annually

According to Beating reports, Lei Feng Network interviewed several headhunters and found that major domestic internet companies are tightening their recruitment quotas but are still willing to break salary limits for top AI talents. Headhunters revealed that this year, some outstanding fresh graduates in foundational model directions have annual packages reaching 2 million yuan; ByteDance Seed and Xiaohongshu's highest offers have reached 4 million to 5 million yuan, while Baidu is in the range of 2 million to 3 million yuan.The high salaries for talent are exacerbating internal salary discrepancies. An internet professional stated that some employees in foundational models have lower job levels but earn more than their higher-level colleagues. Similar situations emerged as early as 2017; an experienced engineer recalled that at that time, a returnee fresh graduate who joined a year later and was at a lower job level had a monthly salary 10,000 yuan higher than his own, leading to a monthly turnover of about 10% in a team of over thirty people.Headhunters noted that application-side positions are shrinking, while foundational model teams still lack individuals who can truly train large models. Coding Agents, model evaluation, pre-training data, and Agent infrastructure have become new focal points for talent acquisition; DeepSeek has recently been expanding its recruitment for backend developers and Agent Infra engineers, while the hiring enthusiasm in areas like AI search has decreased. Companies are not only looking at academic qualifications and papers but also place greater importance on whether candidates have actually trained large-scale models in leading teams; the salaries and responsibilities of scarce talents can be negotiated separately, while competition among ordinary AI job seekers is more intense.
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